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381. Make empire more expensive - in Player Features and Ideas Discussion [original thread]
Originally by: Astria Tiphareth when you start out by calling anyone who doesn't play the game precisely your way, and might actually have an interest in economics & industry, a carebear, plus imply that somehow the goal is to upset people...
- by Roland Deschaines - at 2009.05.23 10:02:00
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382. Sec status and aggression - in Player Features and Ideas Discussion [original thread]
Originally by: Ki Tarra Don't kill civilians and you won't have any problems with your security status. If you kill civilians, then learn to deal with the consequenses. 1. consequenCes 2. What an ingenious way of COMPLETELY ignoring t...
- by Roland Deschaines - at 2009.05.23 09:58:00
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383. Sec status and aggression - in Player Features and Ideas Discussion [original thread]
Bump. This is VERY important. There's no carebear vs ganker / high sec should be more dangerous for gankers vs high sec should be less profitable for carebears argument here. No moral issuse. Just a game mechanic that makes no sense. As soon as yo...
- by Roland Deschaines - at 2009.05.22 21:52:00
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384. Drone rigs,implants suggestions - in Assembly Hall [original thread]
One big flaw there: You forgot to mention that * Drones can shoot up to 50km easily and do their full damage at whatever range. * Drones have GREAT tracking. Heavies do NOT miss cruisers, whereas Neutron Blaster Cannons attempting to shoot an orbi...
- by Roland Deschaines - at 2009.05.22 21:41:00
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385. Drones,drones and more drones - in Player Features and Ideas Discussion [original thread]
Originally by: Tiger's Spirit CCP should be made implants. 1%,3%,5% damage, control range, optimal and another implants. Fair enough. Originally by: Tiger's Spirit No damage rigs for drones except sentry drones. We need that...
- by Roland Deschaines - at 2009.05.22 21:36:00
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386. Sec status and aggression - in Player Features and Ideas Discussion [original thread]
Hi. There's a big problem with sec status. Currently, according to your sec status, the Navy shoots you in some systems. The lower your sec status, the lower you have to go for the Navy not to shoot you. * Below -2 = not in 1.0 sec systems * ...
- by Roland Deschaines - at 2009.05.22 19:51:00
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387. Easy to speed tank missiles? - in Warfare & Tactics [original thread]
In that case, can anyone provide the missile damage formula :)?
- by Roland Deschaines - at 2009.05.22 16:54:00
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388. High Sec PvP - in Warfare & Tactics [original thread]
Hi. What ways are there to PvP in high-sec? Excluding wars, suicide ganking, can flipping / baiting, and mission loot stealing.
- by Roland Deschaines - at 2009.05.22 16:48:00
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389. Easy to speed tank missiles? - in Warfare & Tactics [original thread]
OK - good to know (and good solution too).
- by Roland Deschaines - at 2009.05.21 16:56:00
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390. Easy to speed tank missiles? - in Warfare & Tactics [original thread]
OK. As far as I know, with missiles, damage is reduced if you're going faster than the missile explosion velocity or if your signature radius is smaller than the missile's explosion radius. However having a bigger signature radius than the missil...
- by Roland Deschaines - at 2009.05.21 16:35:00
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391. PLEXes - in Market Discussions [original thread]
OK - so basically a huge buy 'em all so I can dictate price with my monopoly sort of thing. Hmm. I hope it comes back to 330 soon anyway.
- by Roland Deschaines - at 2009.05.18 15:44:00
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392. Capital ship BPO - investing - in Market Discussions [original thread]
Thanks a lot for the input. I'll stay away from investing until I do more research then.
- by Roland Deschaines - at 2009.05.18 15:42:00
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393. Capital ship BPO - investing - in Market Discussions [original thread]
I heard buying Capital Ship BPOs gave good returns. So I suppose you just passively make BPCs and contract 'em off? Two questions: 1. Is there another similar way of investing money - ie no risk / trust involved, as I manage all the money / goods...
- by Roland Deschaines - at 2009.05.17 14:40:00
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394. PLEXes - in Market Discussions [original thread]
OFC, but it seems to have been pretty stable up to now. Are people buying less real money GTCs, and more Eve money PLEXs? Why so? And is it probably gonna last long?
- by Roland Deschaines - at 2009.05.17 14:36:00
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395. PLEXes - in Market Discussions [original thread]
Hey. PLEX prices have gone UP recently. a lot. They're closer to 400 mil than 300 mil these days. Does anybody know why, and where this is headed?
- by Roland Deschaines - at 2009.05.17 13:44:00
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396. Why bash the missles? - in Warfare & Tactics [original thread]
Something that people tend to ignore about turrets is that they can never achieve the paper DPS they get. Either they're at optimal and they can't track well enough, so lose some damage to tracking misses, or they're farther and track well but los...
- by Roland Deschaines - at 2009.05.17 10:34:00
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397. Drone speed / MWD - in Warfare & Tactics [original thread]
OK. I sincerely hope you're right because otherwise retracting drones are pretty much untouchable.
- by Roland Deschaines - at 2009.05.14 19:25:00
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398. Drone speed / MWD - in Warfare & Tactics [original thread]
Bump. 71 views and no one knows / cares!
- by Roland Deschaines - at 2009.05.12 19:52:00
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399. Drone speed / MWD - in Warfare & Tactics [original thread]
I'm looking into how I would be able to track drones in a cruiser with 450mm AC Is. Let's say I'm going in a direction (but negate my speed in the calculation of transversal) and the enemy cruiser (15km away) retracts its drones (Valkyrie IIs). ...
- by Roland Deschaines - at 2009.05.12 14:37:00
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400. Eve Fitting Tool - in Ships and Modules [original thread]
The DPS graph seems to work erratically. It doesn't take into account Sig Radius / Sig Resolution. Also, sometimes there's unexplained sudden drops in DPS at certain ranges (not due to missiles, but I have no idea what's causing it). Also, when ov...
- by Roland Deschaines - at 2009.05.10 17:12:00
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